Interactive WebGL & 3D for websites and digital campaigns

Custom realtime web experiences for agencies, designers, and product teams.

I turn creative concepts into responsive interactive visuals - from a single hero effect to a complete landing page - and integrate them into production frontends.

View examples

Based in Poland (CEST) - working internationally

What I can build

Custom interactive work, scoped to the concept.

01

Interactive landing pages and hero sections

A custom realtime visual, responsive content, and focused interaction built as one production-ready page or section.

02

WebGL / WebGPU visual effects

Shader-led backgrounds, transitions, particles, distortion, lighting, and post-processing shaped around the concept.

03

Interactive 3D experiences

Explorable products, materials, and stories that respond to pointer, touch, scroll, or live data.

04

Creative and pitch prototypes

Working proofs that test the visual direction, interaction, browser limits, and technical risk of a concept.

05

React and existing-site integration

A self-contained realtime layer integrated into an existing frontend, with fallbacks, profiling, and clean handoff.

Selected concept work

Selected visual directions, built as live web experiences.

Each self-initiated concept project explores a different interaction model and art direction.

Ways to work together

Support for one visual or the complete experience.

01

Quick prototype / proof of concept

A focused build to validate the look, interaction, and technical approach.

02

Single interactive element

A hero visual, product interaction, transition, or shader effect for an existing page.

03

Complete interactive landing page

The custom visual and the responsive frontend built together as one experience.

04

External / white-label agency support

Specialist creative development inside an agency-led project and delivery workflow.

Bartek Cichocki

Technical background

Senior engineering behind the visual work.

I can take a concept from rendering prototype through frontend integration and performance debugging, while keeping the visual direction intact.

  • 15+ years software development
  • React / TypeScript
  • WebGL / WebGPU
  • Shaders
  • C++ / realtime graphics
  • Performance / debugging

Have a concept or project?

Tell me what should move, react, or become interactive.

Share the goal, platform, visual references, constraints, and rough timeline. I will reply with a practical next step.